Start with a new RGB image. Fill it with a dark brown (but not too dark.
Click on the channels pallet and create a new channel.

Choose Filter > Render > Clouds.

Click back on to the layer pallet.

Choose Filter > Render > Lighting Effects. The settings I used were

  • Light Type - Directional
  • Intensity - 33
  • Gloss - 100
  • Material - 0
  • Exposure - 0
  • Ambience - 8
  • Texture Channel - Alpha 1 (#1)
  • White is high - Unchecked
  • Height - 27
Click OK and there you have it
Have a play about with the colour of your stone and the different light effects.

 



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